#ifndef TILE_CORNER_LOGIC_HPP_INCLUDED
#define TILE_CORNER_LOGIC_HPP_INCLUDED

#include "tile_logic.hpp"

namespace hex {

struct corner_location {
	location hex;
	bool left_side;
};

void get_adjacent_corners(const corner_location& corner, corner_location* adj);
void get_adjacent_hexes_to_corner(const corner_location& corner, location* adj);

}

#endif
